TI4 Space
Faction

The Xxcha Kingdom

01

Starting Components

Units

  • 1 Carrier
  • 2 Cruisers
  • 3 Fighters
  • 4 Infantry
  • 1 Space Dock
  • 1 PDS

Technology

  • CyberneticGraviton Laser System
    Graviton Laser System

    You may exhaust this card before 1 or more of your units uses Space Cannon; hits produced by those units may be assigned to non-fighter ships.

    Prerequisites
    yellow

Planets

2/3
Archon Ren
1/1
Archon Tau
ResourcesInfluence
02

Commodities

4
03

Abilities

Peace Accords

After you resolve the primary or secondary ability of the "Diplomacy" strategy card, you may gain control of 1 planet other than Mecatol Rex that does not contain any units and is in a system that is adjacent to a planet you control.

Quash

When an agenda is revealed, you may spend 1 token from your strategy pool to discard that agenda and reveal 1 agenda from the top of the deck. Players vote on this agenda instead.

04

Faction Technologies

CyberneticCybernetic
Nullification Field

After another player activates a system that contains 1 or more of your ships, you may exhaust this card and spend 1 token from your strategy pool; immediately end that player's turn.

Prerequisites
CyberneticCybernetic
BioticBiotic
Instinct Training

You may exhaust this card and spend 1 token from your strategy pool when another player plays an action card; cancel that action card.

Prerequisites
Biotic
05

Flagship

Loncara Ssodu
Cost8
Combat7 (x2)
Move1
Capacity3

You may use this unit's Space Cannon against ships that are in adjacent systems.

Sustain DamageSpace Cannon 5 (x3)
06

Promissory Notes

Political Favor

When an agenda is revealed: Remove 1 token from the Xxcha player's strategy pool and return it to their reinforcements. Then, discard the revealed agenda and reveal 1 agenda from the top of the deck. Players vote on this agenda instead. Then, return this card to the Xxcha player.

07

Mech

Indomitus
Cost2
Combat6

You may use this unit's Space Cannon ability against ships that are in adjacent systems.

Sustain DamageSpace Cannon 8
08

Breakthrough

Archon's Gift

You can spend influence as if it were resources. You can spend resources as if it were influence.

CyberneticBiotic
09

Leaders

AgentIn most societies, a title like the King's Shield may be awarded to a valiant bodyguard or warrior. The Xxcha gave it to their most accomplished diplomat, for Rinn has saved more lives through his tireless work than an army of soldiers ever will.
Ggrocuto RinnAt game start

ACTION: Exhaust this card to ready any planet; if that planet is in a system that is adjacent to a planet you control, you may remove 1 infantry from that planet and return it to its reinforcements.

Commander"The Xxcha have not forgotten the Twilight Wars. Though we may speak softly, you would not be wise to attempt to silence us!"
Elder QanojControl planets that have a combined value of at least 12 influence

Each planet you exhaust to cast votes provides 1 additional vote. Game effects cannot prevent you from voting on an agenda.

HeroWhen the motion of annexation failed in the Galactic Council, nobody was surprised. Grom had personally guaranteed the measure's defeat, and it turned out everyone owed the Xxcha a favor.
Xxekir GromHave 3 scored objectives

Planetary Defense Nexus ACTION: Place any combination of up to 4 PDS or mechs onto planets you control; ready each planet that you place a unit on. Then, purge this card.