The Winnu
Starting Components
Units
- 1 Carrier
- 1 Cruiser
- 2 Fighters
- 2 Infantry
- 1 Space Dock
- 1 PDS
Technology
Choose any 1 technology that has no prerequisites.Planets
Commodities
Abilities
You do not have to spend influence to remove the custodians token from Mecatol Rex.
After you resolve a tactical action during which you gained control of Mecatol Rex, you may place 1 PDS and 1 space dock from your reinforcements on Mecatol Rex.
Faction Technologies
During your tactical actions, if you do not control Mecatol Rex, treat its system as if it contains both an alpha and beta wormhole. ACTION: If you control Mecatol Rex, exhaust this card to place 1 infantry from your reinforcements on Mecatol Rex.
Exhaust this card when 1 or more of your units use Production; swap the resource and influence values of 1 planet you control during that use of Production.
Flagship
When this unit makes a combat roll, it rolls a number of dice equal to the number of your opponent's non-fighter ships in this system.
Promissory Notes
When the Winnu player resolves a strategic action: You do not have to spend or place a command token to resolve the secondary ability of that strategy card. Then, return this card to the Winnu player.
Mech
After you resolve a tactical action where you gained control of this planet, you may place 1 PDS or 1 space dock from your reinforcements on this planet.
Breakthrough
Apply +1 to the results of each of your unit's combat rolls for each "Support for the Throne" in your opponent's play area. After you activate a system that contains a legendary planet, apply +1 to the move value of 1 of your ships during this tactical action.
Leaders
When 1 or more of a player's units use Production: You may exhaust this card to reduce the combined cost of the produced units by 2.
During combat: Apply +2 to the result of each of your unit's combat rolls in the Mecatol Rex system, your home system, and each system that contains a legendary planet.
Imperial Seal ACTION: Perform the primary ability of any strategy card. Then, choose any number of other players. Those players may perform the secondary ability of that strategy card. Then, purge this card.